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Learn Advanced C# Scripting in Unity 5 for Games

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طلب كورس

Written by sRT*

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طلب كورس

Learn Advanced C# Scripting in Unity 5 for Games

Learn advanced and powerful C# scripting techniques for building professional-grade games in Unity
4.0 (544 ratings)

5,345 students enrolled
Created by 3dmotive LLC
Last updated 9/2016
 English
 English

Preview this course

What Will I Learn?
  • Understand the mathematics behind 3D games to create motion, animation and believable behaviours
  • See real-world case studies in applying C# to solve game development problems

  • Develop time-saving techniques for building complex gameplay mechanics

Curriculum For This Course
66 Lectures

05:26:54

Introduction to the Course and an Intro to Movement

01:10:54
+

Gravity, Jumping, and basic Physics

12 Lectures01:05:43
+

Character Animation and the Inventory

13 Lectures01:06:44
+

Expanding on Ammo and Inventory Items

13 Lectures58:53
+

Building AI

15 Lectures01:04:42
Requirements
  • A working understanding of C# and Unity is required
Description

Learn how to create believable game worlds and behaviours by scripting gameplay in C#. In this comprehensive 3dmotive course targeted at intermediate users, instructor Alan Thorn demonstrates advanced C# scripting techniques and their underlying concepts for solving real-world development problems. Understand core mathematical ideas, like Vectors and Quaternions, for making objects move, rotate and change predictably. See how to apply C# for implementing line of sight functionality, artificial intelligence, collision detection and lots more. In addition, see how to work with large amounts of data, how to understand coordinate systems and spatial problems, and how to customize the Unity editor to work the way you need it to. By the end of this course you’ll have established a highly valuable foundation for coding confidently with C# to develop sophisticated games that are impressive – and marketable.

(Students – please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Alan Thorn is a game developer, author and educator with 15 years industry experience. He makes games for PC desktop, Mobile and VR. He founded ‘Wax Lyrical Games’ and created the award-winning game ‘Baron Wittard: Nemesis of Ragnarok’, working as designer, programmer and artist. He has written sixteen technical books on game development and presented ten video training courses, covering game-play programming, Unity development, and 3D modelling. He has worked in game development education as a visiting lecturer for the ‘National Film and Television School’, as a Lead Teacher for ‘Uppingham School’, and is currently a Senior Lecturer at ‘Teesside University’ where he helps students develop the skills needed for their ideal role in the games industry.

Who is the target audience?
  • Indie Developers, Game Development Students, Hobbyists and Professionals seeking to improve their skillset
  • This course is not intended for beginners!

 

Learn Advanced C# Scripting in Unity 5 for Games.zip   (download)
1.53 GB
http://k511.me/…Learn_Advanced_C__Scripting_in_Unity_5_for_Games.zip

 

 


 

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